I want to incorporate a reading list for the next level of the 30-minute masters (taking a crash course in Instructional Design). This would be for those who want to take their own learning to the next level. A list of important books, key terminology, basic theory.
Because it's true -- you can impress your clients and peers by working "cognitive load" into a sentence. And, more importantly, you can improve your design when you understand the theory.
(I'm not a big theory person. I'm much more into practical application. This is probably why I have never gone for that master's degree...)
These are terms that I have learned (some relatively recently) and thought, why didn't I know this ten years ago if it's so important? I'm not saying that these theories are right or wrong -- but they get tossed about and referred to with great relish by some in the industry. And I have learned a lot by looking into each of them.
This is just a starting point and doesn't provide links. Perhaps we just include this in the wiki and the informal learners can go off and do their own research (because we learn best by doing, right?).
Please add your own essentials.
My list begins as such:
Important Theories and Terms:
Gagne's 9 Events
Kirkpatrick Levels
ADDIE
Cognitive Load Theory
ARCS (John Keller)
Books:
Ruth Clark: e-Learning and the Science of Instruction
Malcom S. Knowles, et al: The Adult Learner
Other Good Resources:
Clark Quinn The Seven Step Program for e-Learning Improvement (PDF whitepaper)
Will Thalheimer Learning Show: Don't Forget Forgetting
Will Thalheimer Learning Research Quiz