- Median salary for men is $80,000-$90,000; for women it is $70,000-$80,000
- The proportion of men earning $120,000 or more is twice that of women
- Women are not as well represented in higher paying categories of L&D. There is a dearth of women in executive ranks and higher compensated specialties, possessing advanced degrees, or having 20 or more years of experience.
Blogging since 2006 on learning technologies, custom elearning, instructional design and more from Kineo's Senior Solution Consultant.
Friday, July 22, 2011
ASTD Salary & Compensation Survey 2011
Friday, May 21, 2010
Phew! Reflecting on #ASTD10
I generally leave conferences both exhilarated and exhausted, and sitting on the flight home from three days in Chicago at the ASTD International Conference and Expo, I realize this one was no exception.
(What I would give right now for a foot rub. Anyone?)
Three days of booth babe duty at our lovely Kineo stand with my colleagues Steve Lowenthal, Steve Rayson, Mark Harrison and Gabe Rosenberg.
There was a lot of energy this year, overall felt like a lot more bustle and excitement than at last year’s ICE. As Ron Burns of Proton Media said, “what recession?”
I had no time to attend any sessions, but did imbibe much learning and connections nonetheless:
Moodle
On the stand, we had lots of interest in our corporate Moodle LMS offering. I’ve asked before whether the corporate Moodle is at a tipping point, and the strong indicators are, yes. Yes, indeed.
Companies want the flexibility and freedom of an open source model. People are frustrated with ongoing licensing fees, lack of good customer support and responsiveness from traditional LMS vendors, and slow time to implement.
I heard a lot of, “I’ve been looking into Moodle and we’re really interested...tell me more.” (If you want to know more, be sure to read some of the case studies on the work we’ve been doing in the corporate Moodle space).
Hanging out with Mr. SCORM himself
If you’re in eLearning, you’ve heard of SCORM. But did you know there is actually a Mr. SCORM and that he is the fabulous Aaron Silvers of ADL? (@mrch0mp3rs)
What I like most about Aaron is that he can talk about these really technically confusing things like metadata and metaparadata and the semantic web and I sort of get it.
Aaron and I talked about his vision for the new SCORM. Expect to see some exciting changes to SCORM in the next bit.
Getting social
I didn’t have a lot of time to cruise the expo hall (man, there were a lot of vendors!), but I did make a point of checking out Bloomfire and their Collaborative Social Learning Community. Josh has a great vision of helping groups put out user generated content in an easily accessible way. Bloomfire (@Bloomfire) even has a built in screencasting and video recording tool, making it super easy for people to share informal bits with each other.
Talking leadership
I love connecting face to face with people I’ve known online and I really enjoyed meeting Terrence Wing. (@TerrenceWing) Terrence does leadership training and is very involved with ASTD (he was on the conference committee!) I like his approach to training, “We create leadership packages – tools and resources for managers based on situational needs.” (He made an analogy to Jack Bauer’s hostage packages on the show 24.)
Talking content
As always, it was great to connect with Thomas Stone (@ThomasStone) of ElementK and hear what they’re up to with off-the-shelf content and LMSs. He’s possibly the most sincere person in the eLearning biz. And I mean that most sincerely.
Meeting the legends
I’ve known Professor Karl Kapp for years, but it was a bit of a shock to meet him face to face after all this time. (I told him my head would explode if this were to happen and it did.)
Great to catch up on his book (Learning in 3D continues to be a top seller!) and he even brought around Ron Burns of Proton Media to share a what’s happening in the immersive learning space.
Be sure to check out Karl and Ron's video tour of ASTD!
Top tips
Our own Steve Rayson was on the prowl with his flip cam, recording eLearning top tips from the likes of Mark Harrison of Kineo, Tom Kuhlmann of Articulate, Karl Kapp, Allen Partridge of Adobe, Ethan Edwards of Allen Interactive, and yours truly. Check out all the new additions to the Kineo TV channel.
Here’s a few to get you started:
All in all, a great show! Thanks to all of you who stopped by our booth and look forward to seeing you next year!
Thursday, January 28, 2010
Allison Rossett: ELearning Isn’t What You Think It Is – Not Yet #tk10
My live blogged notes…ASTD TechKnowledge 2010 in Las Vegas, NV.
Allison Rossett is a Professor of Educational Technology at University of San Diego and noted author.
Recap of her recent article for ASTD: e-Learning – What’s Old is New Again
When you say you’re doing elearning what are you doing? The big names talk about how web 2.0 is turning courses on their heads (Downes, Rosenberg…)
Here’s how Rossett created survey:
Step 1: Defined what’s in and what’s out
- what are people doing today?
- what are aspirations for the future?
- barriers to elearning today?
- (didn’t ask about quality, efficiency, satisfaction)
Step 2: Defined the options
They constructed 26 snapshots (options derived from literature, conferences, blogs, etc.) – e.g., “Our programs are delivered in a virtual classroom. Employees join an instructor and classmates at a scheduled time.” or “Our programs are delivered on mobile devices.”
Step 3: Piloted and edited
Step 4: Solicited participation from 5 sources – elearning guild, learning circuits, trainingindustry.com, ISPI, PINOTnet.ning.com)
This is not a random sample, but rather opportunistic! Self-selected people who are already out in tech circles.
953 respondents to survey.
The results are suggestive and provocative. Take them home and engage in conversations with your colleagues. Use this data to advance dialogue within your organization.
So what do you think is typical of practice today? Are you doing any of these in your organization?
- ecoaching
- personalized learning programs
- tests of skills and knowledge
- online discussions after class
- mobile devices and delivery
- virtual classroom, then archived and available as needed
- scenario-based online programs
Top 5 practices (these are the most common, but still not that common – showing there are no typical practices!):
- Our programs included test of skills and knowledge
- We use computers as part of classroom instruction
- Our programs present content and opps to practice and receive feedback. Employees work on these tutorials at a time of own choosing.
- Our programs use visuals with an audio track. Ees watch and listen at time of choosing.
- Our programs are based on realistic scenarios which presss employees to make choices and learn from the results of those choices.
Bottom ranking practices:
- Mobile devices
- Virtual classrooms.
- Authentic, realistic and immersive, like Second Life
- Include access to e-coaches
- Include expectations that employees will participate in online discussions as follow up to a class. [The problem is that we focus on the event - ‘the event’s the thing.’ Need to make expectations clear – this is not just a nice to have, but an important part of the story. Rossett grades students’ papers, but also their comments in the discussion board. Don’t ask ‘what do you think of article?’, instead ask to ‘compare and contrast’, make question useful and real ‘how would you sell this into this market?’…]
What of you? Which best describes you as you think about the many possible manifestations for e-learning?
- We are using technology in many ways
- We are doing a few things, but not many
- We do one thing
What of blended learning? (Blended = some of this, some of that, bound together)
- Lots going on
- Some
- Not so much
Why blends? -- it’s like a good dinner, multi-modal, has variety and autonomy…
Rossett’s best reason for blends: lessons, information and support (performance and coaching) goes where the need is – into the workplace (need to keep your blend from flopping around).
What of the much touted 2.0?
- Lots going on
- Some
- Not so much
[Data of the crowd in the session is matching data from her survey results.]
Second Life – figures debating the benefits of first life: http://tinyurl.com/ylfksgh Very fresh!
Top 10 Aspirations (out of 26) – asked to pick your top 3 aspirations:
- Personalized learning (21.4%)
- Problem solving, Knowledge Construction (21.3%)
- Measurement for Program Improvement (19.4%)
- Mobile Learnng & Support (18.4%)
- Employee generated Content (17.2%)
- Online Networks & Collab (16.3%)
- Authentic & Immersive Experiences (15.1%)
- Performance Support (15.1%)
- Assessment Point People to Relevant Programs (15%)
- Scenario based ELearning (14.3%)
But looking at results – there is no cluster. Web 2.0 is high on the list…
Barriers
- We can’t afford
- Difficult to move people to learn in new ways (Rossett thinks the issue is the employees we train, but the # one key figure to get more out of tech – supervisors/manager).
- Our tech is not up to these approaches
- Employees hesitate to contribute to social networks and communities
- Our customers and clients prefer classroom instruction
Current professional practice does not match what we hear at conferences, on blogs, etc.
Clayton Christenson ~ “we incrementally improve what we’re doing today, we tinker with courseware, instead of taking advantage of learning disruption that is happening all around us!”
Current practice is more additive than supplantive (disruptive) – we add a podcast to a current course. Don’t start with the status quo and then make it a little better…
Look at great practice and tease out what great managers do: www.Positivedeviance.org
Are we over cautious – should we do MORE?
What does it mean?
- Instructional design is still alive.
- Scattershot practice – no one way, few shared habits.
- Little of 2.0 yet.
- Where are the mobile devices? eCoaching?
- Preference for individual strategies (more than ‘social’) – more excited about individualization – a program just for me…
- Leaders reported more of everything than practitioners
What are YOU going to do? What are you going to do differently?
Weigh in please – http://tinyurl.elearningpractice -- Add your data to the set, see what the 26 snapshots are, etc. Make Allison’s dreams come true – sit around with your colleagues and talk about the 26 snapshots, talk about the opportunities…
For the record, Allison Rossett is an awesome presenter!! Funny, engaging, opinionated and lots of expertise.
ASTD Keynote: “People Lie” Richard Hilleman Electronic Arts #tk10
This are my liveblogged notes from Thursday, January 28 Keynote at ASTD TechKnowledge 2010 in Las Vegas, NV.
Richard Hilleman, the man behind the EA sports brand (Madden football) -- currently focused on EA’s internal university.
People Lie…
…but their actions don’t.
This is the most important trend in video game design.
(When people lie, they make his job harder).
Who is Richard Hilleman?
Worked for EA for 25 years. Since 1983. In the business of making video games. producer, designer, production manager, has run studios, has been a teacher. Now Chief Creative Director. A guy with a high school education. Doesn’t have a traditional background. Embraces change. And stirs things up.
At EA - people make games and they like to play games.
Cartels and Cutthroats – an economic simulation game – at their company retreat they had a tournament.
EA University Knowledge Changes Everything
Producers and designers – at EA – the business is so unique. Have spent a lot of time to invest in those capabilities.
Creative Directors Accelerator
creative director is like the director of a movie – they only have about 20 creative directors at EA. Needed to invest in most senior designers. Year long program. Meet once a quarter. Run through a specific curriculum. Specific report cards. Training built out of training in a really structured way.
Built an exercise around Lego Mindstorms
- objectives
- metrics
- rules
In his classes – need to learn about leadership and teamwork. So create games that use computers in one component, but most of game built on human interaction.
Rapid iteration cycle
Lego Mindstorms – The Game:
In one day create a simulation of a 4 year product/platform lifecycle (game platforms change every 4 years – e.g., playstation 3 1/2.)
- Everyone plays “out of position” – engineers plays producers, producers play programmers, etc.
- Each team attends a developer’s conference to learn technology
- (Espionage encouraged)
- Producer from each team gets access to a close room at the top of the hour (The Market)
- That Market contains a number of 9x9” plexiglass squares with Play Money. (turned the floor into the 2D plane of the market analysis)
- During the market cycle – robot has to drive through the room and stop on a moneyed square.
- Markets get more difficult – squares moved, money amounts changed, obstacles added
- At end of 10 minutes, get the money under the square.
Complications:
- The market you see in the focus group isn’t exactly what you get
- More than one team can win a square and robots don’t play nice.
- Wheels don’t always have to stay attached (nuances of design encourage creativity)
Outcomes:
- Create change – how they work with each other – dynamic of market and dynamic of team.
- Winners always have combo of appropriate risk and high iteration cycle.
- In those 45 minutes between rounds – their iteration cycle looks like 5-10x the number of market cycles (which is what they want).
Some other games:
- The “gong” show – rapid prototyping – dynamic thinking on feet, creative direction
- The Pieces Game – looks like a game design exercise, but a the end it’s about listening.
- The Roaring silence – to teach audio direction. Audio is 50% of experience = George Lucas. Audio costs are %10 of cost of game!
How we used to make games – really smart kids working on games until they think they are done…that doesn’t work anymore!
Now have bigger teams – so higher costs – lower margins.
Can’t say “I’ll know when it’s done” anymore…
Have changed leadership strategies –Why was it failing? Because they are guessing about what people are telling them.
The problem is…PEOPLE LIE. (They don’t mean to.) But their actions don’t.
Every online game played in John Madden for the past year phones home…it reports button presses, the timing, lots of detailed information.
The data showed that madden 10 had a kicking problem – their telemetry showed it. A playing mechanic for kicking that didn’t work. Took data from those reports, showed video tape of person playing…
This kind of process (telemetry based analysis) – changes everything you do as a designer.
Google – semantic analysis – take text that you have typed and try to make sense of it. Problem with that…people lie.
Amazon - -thinks about what you do. Mining your previous choices and correlating that to other customers (based on actions – not what you say).
Stop guess, start measuring!
- Identify your markers of progress that matter (objective measurements – subject measurements fall into the people lie category).
- Turn scoreboards on so all can see.
- Pay attention to the results
- iterate for effect
- Demonstrate and callibrate progress through metrics
- Pursue new markers and correlations for the insight they provide
Example of using technology in a more traditional education environment (teaching kids how to spell better, improve vocabulary).
- Have all class do composition in Google Docs. (use python scripts to process web data). Every day, mine that class directory for data.
- Updates metrics on your scoring spreadsheet. students scores are updated daily.
- Outcomes: best practices are telemetrically reinforced. Instruction time is spent editing and correcting for quality, clarity and meaning (and not mechanics)
- more face time, less grading
Telemetry based Developement Programs
- Diff between clients and customers: customers are looking for a measurable ROI; clients looking for personal progress
- Avoid diff scoreboards for diff audiences
- measured progress metrics ensure all parties’ development outcome = business outcomes
People lie – don’t trust, don’t guess. Their actions don’t.
Find metrics to measure. align metrics of personl progress with indicators of enterprise success (OUTCOMES)
Communicate progress and value through scoreboards of those metrics – when the metric matters to people they obsess on it and it improves their performance.
(Prius is first video game car – it comes with a high score!)
Bottom line – people lie – so need to measure on objective metrics.
Q&A:
Sim City source code is now open source! Can be used for educational
Why games become social – we love playing with human beings – more challenging and interesting than playing against a computer
What tools can corporates use to incorporate gaming (“I know a lot of tools, but it’ll take you 3 years to figure out how to use them!”)
Sims – 25% of game market and primarily women. This year women took over the video game business!
Products like Instant Action (simplified game engine, Seashark – need to be a programmer ), Flash! We still haven’t figured out how to make this easy.
Tools like Google Analytics can be used to measure your Flash…
(Q&A session still going…I’m off to the Expo – booth babe duty!)
Saturday, January 23, 2010
ASTD TechKnowledge 2010 #tk10
Are you going to ASTD TechKnowledge this week in Las Vegas?
Join me on the Expo floor Wednesday and Thursday.
Just stop by Kineo Booth #407 and say hi.
I’ll perform showtunes by request and talk eLearning shop talk by default.
Sunday, June 07, 2009
Thoughts on ASTD
This past week, I spent Monday and Tuesday at the ASTD International Conference & Expo in DC. Not attending sessions, mind you, but working the Kineo booth and fine-tuning my schmoozing super powers.
My first impressions of ASTD: ‘wow, what a huge conference’ and ‘wow, these are traditional training people for whom most of this eLearning stuff is kind of exotic and/or quite overwhelming and threatening.’ There were over 350 booths selling their wares: from “are you a squiggle, a circle, or a box?”people to big LMS companies to leadership/management classroom trainers up the wazoo.
From Kineo, Steve Rayson and Mark Harrison from the UK office were there, along with my new US boss, Steve Lowenthal. It’s nice to meet people for the first time and give them hugs. Especially the people you work with.
At the show, we talked to a lot of people about Moodle and Articulate. Could see lots of light bulbs going off in people’s heads as they viewed our demos and heard about pricing options for Moodles. More on that later, but I do see us at a Tipping Point with the Corporate Moodle.
But more important than all that, and what you, my fellow bloggers/twitterers will be most interested in, are all the cool bloggers/tweeple I got to meet face to face!
Wendy Wickham. We went for a walk and had coffee. Jealous? I know you are. We talked about some of the sessions she attended (go read her blog for all the news).
Clark Quinn. He’s with me on the impending Moodle explosion. Clark, I’m sorry I missed you at the beer meetup. I got there too late!
Kevin Thorn. He’s the guy who does really cool cartoons. Also one of the nicest human beings on the planet.
Mark Britz. Turns out to be one of the nicest human beings on the planet.
Dave Ferguson. When I finally made my way to the Monday night Beer & Bloggers session at Fado, Dave was the only one left from the crowd I had hoped to mingle with. Dave was regaling some Germans in the corner with amazing stories and singing the Liechtenstein National Anthem with great gusto. Then we sat down and talked about “Ten Steps to Complex Learning.” What an amazing human being. Too bad I didn’t get a picture.
Marcia Connor. She arrived at the Beer & Bloggers session even later than I did, having just driven 2.5 hours to get to DC! And then she drove me to my hotel, for which I will be forever thankful.
The reason I missed most of the Beer & Bloggers session (after doing my best to get it organized), is that the crew from Articulate took Kineo out to dinner at Clyde’s. I sat next to the very famous Tom Kuhlman and talked about everything from the amazing Articulate community to home schooling and virtual office worker issues to passports. (Tom, my passport just arrived in the mail yesterday!)
The Articulate booth was just around the corner from us and there was always a big crowd listening in to Tom’s sessions. This company really cares about helping people create better eLearning with their products. Thanks to Mark Schwartz, Articulate CEO, for the great meal.
I wished I’d had more time as I missed some key people I would have loved to have connected with:
Robert Kennedy (Robert stopped by the Kineo booth on Tuesday while I was at a client meeting.)
Craig Wiggins (he came to crash the Beer & Bloggers party. So bummed we didn’t meet!)
I returned to Massachusetts late Tuesday night after having a great dinner with my brother, visiting my Dad’s grave at Arlington National Cemetery and seeing my cousin’s two-week old baby.
What a two days! And that was just the beginning of the week. I’m still bleary, but invigorated.
Friday, May 29, 2009
Join Me at ASTD ICE June 1&2
I'll be hanging out at the Expo with the Kineo crew on Monday and Tuesday. We're booth #1926. Stop by and say hi!
And if you can't make it to the Expo, join us for Beer & Bloggers/Tweeters/eLearning folks: Monday, June 1st 7/8:00ish and on at the Dubliner.