tag:blogger.com,1999:blog-28999673.post4433655669978437269..comments2024-03-16T04:47:28.312-05:00Comments on Cammy Bean's Learning Visions: Using Game Design To Create Accomplishment Based Learning, Julie Dirksen #astdtk13 @usablelearningCammy Beanhttp://www.blogger.com/profile/14164253880427035485noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-28999673.post-84349413426871054112013-02-05T09:45:37.081-05:002013-02-05T09:45:37.081-05:00Interesting to set up the scenarios with game elem...Interesting to set up the scenarios with game elements: a goal, constants, variables, chance - and several alternative realistic ways to achieve the goal so it's not a no-brainer.<br /><br />Also build in dramatic elements - some basic ones:<br />- Something happens that makes the goal important to achieve ("inciting incident"),<br />- series of obstacles/challenges to make it difficult (rising conflict), <br />- a surprise plot twist to keep people interested, <br />- more challenges<br />- a crisis moment when a crucial decision must be made<br />- alternate possible decisions... <br />- and resolution (consequences of poor decisions, rewards and celebration for smart strategy, etc.)Tita Bealnoreply@blogger.com